“Fern Stalkers are creatures that can shrink and they prefer to hunt in packs.” ― in-game description This creature is one of the three free starter creatures, along with Adreio and Hoopy. Fern Stalker is a predator that has the special ability to shrink with X, allowing it to sneak up to prey or evade predators. Roblox bucks hack. Its natural green skin helps it blend with the summer foliage. ©2020 Roblox Corporation. Roblox, the Roblox logo and Powering Imagination are among our registered and unregistered trademarks in the U.S. And other countries. Codes for roblox ice cream simulator 2018. Roblox is ushering in the next generation of entertainment. Imagine, create, and play together with millions of players across an infinite variety of immersive, user-generated 3D worlds.
Feb 18th, 2018
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Roblox Stalker Videos
- CV='Really black'
- char = p.Character
- txt.Adornee = char .Head
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- local text = Instance.new('TextLabel', txt)
- text.FontSize = 'Size24'
- text.TextTransparency = 0
- text.TextTransparency = 0
- text.Font = 'Antique'
- v.Name = 'ColorBrick'
- v.FormFactor='Symmetric'
- v.CanCollide=false
- v.TopSurface='Smooth'
- v.Transparency=1
- v.BrickColor=BrickColor.new(CV)
- text.TextColor3 = Color3.new(0,0,0)
- text.Text = 'Stalker'
- plr = game.Players.LocalPlayer
- torso = char.Torso
- sound.SoundId = 'rbxassetid://209322206'
- sound.Volume = 1
- sound:Play()
- player = game.Players.LocalPlayer
- mouse = player:GetMouse()
- local skincolor = 'Brick yellow' -- change this to whatever brickcolor you want
- ls = char.Torso['Left Shoulder']:Clone()
- lh = char.Torso['Left Hip']:Clone()
- ne = char.Torso.Neck
- char.Torso.BrickColor = BrickColor.new(skincolor)
- char['Right Arm'].BrickColor = BrickColor.new(skincolor)
- char['Left Arm'].BrickColor = BrickColor.new(skincolor)
- char['Right Leg'].BrickColor = BrickColor.new(skincolor)
- char['Left Leg'].BrickColor = BrickColor.new(skincolor)
- e = Instance.new('Sound', char.Head)
- char.Head.Mesh.Scale = Vector3.new(1.25, 1.5, 1.25)
- char['Right Arm'].Size = Vector3.new(1, 3, 1)
- char['Right Leg'].Size = Vector3.new(1, 3, 1)
- rj.C0 = CFrame.new(0, -1.5, 0) * CFrame.Angles(0, math.rad(180), 0)
- ne.C0 = CFrame.new(0, 1, 0.5) * CFrame.Angles(0, 0, math.rad(180))
- leftshoulder = ls:Clone()
- leftshoulder.C0 = CFrame.new(-2, 0.5, -0.5) * CFrame.Angles(math.rad(90), math.rad(90), 0)
- rightshoulder = rs:Clone()
- rightshoulder.C0 = CFrame.new(1, 0.5, -0.5) * CFrame.Angles(math.rad(90), math.rad(90), 0)
- leftleg = lh:Clone()
- leftleg.C0 = CFrame.new(1, -1.5, -0) * CFrame.Angles(math.rad(90), math.rad(90), 0)
- rightleg = rh:Clone()
- rightleg.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(90), math.rad(90), 0)
- for i, v in pairs(char:GetChildren()) do
- if v.ClassName 'Accessory' or v.ClassName 'Shirt' or v.ClassName 'Pants' then
- end
- char.Humanoid.JumpPower = 65
- char.Humanoid.Health = math.huge
- char.Head.face:Remove()
- char.Head.Touched:connect(function(h)
- egg = h.Parent:FindFirstChild('Humanoid')
- egg.Health = egg.Health - 5
- egg.JumpPower = egg.JumpPower - 4
- end
- end)